Dolphin
Dolphin is a Wii and Gamecube emulator. It has been ported to libretro and an alpha version of the core is available now for Windows and Linux! Version for macOS will be released at a later date.
Jan 27, 2017 In terms of updating to the newest version of hakchi, should I just delete the existing version from the roms folder I have been using for the virtual machine and replace the file in that roms folder with the newly downloaded version of hakchi? If this is the case should I just proceed as I normally would with prior versions? Welcome The goal of this guide is to create the perfect Mac mini alternative using the Intel NUC Hades Canyon (NUC8i7HNK/NUC8i7HVK) and macOS. This guide is not for setting up a Hackintosh for any other machine. For a general Hackintosh guide, the Vanilla Hackintosh Guide is highly recommended and is the main source of inspiration for this guide. Aug 24, 2017 Would love to have a native mac os version of hakchi, i hate having to boot into windows to update my snes. 3 points 2 years ago. I’d love a Mac version too. 2 points 2 years ago. So there is at least four of us out here.;) level 1. 2 points 2 years ago.
For more information on Dolphin, visit the author's website here.
See also our in-depth article here.
Citra
Citra is a 'work in progress' Nintendo 3DS emulator.
Core available now for Windows and Linux. Version for macOS will be released at a later date.
For more information on Citra, visit the author's website here.
See also our in-depth article here.
This is useful if you need to install just one file out of a package instead of the entire package (for example, if you deleted your Preview application and need to reinstall it, but not the whole operating system), or if you want to inspect a downloaded package to see what it will do before installing it.Pacifist can also load some archive types over HTTP, in case you want to extract just a single file from a large.zip archive without waiting for the entire archive to download. Pacifist for mac os x 10.7. Tar.gz,.tar.bz2,.pax, and.xar archives and more, and lets you extract or install individual files out of them.
OpenLara
OpenLara is an early Tomb Raider game engine recreation.
Core available now for Windows/Linux.
For more information, read our article on this release here.
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It uses the original data files in order to work. What is nice about this one is that it has some very fancy graphics effects that it adds on top of the old game engine without it resulting in any stylistic clashes.
melonDS
melonDS is a 'work in progress' Nintendo DS emulator.
Core available now for Windows, macOS, Linux, Android and iOS.
Hakchi Alternative For Mac Pro
For more information on melonDS, visit the author's website here.
See also our in-depth article here.
SameBoy
SameBoy is a highly accurate Game Boy/Game Boy Color emulator.
Core available now for Windows, macOS, Linux, Android and iOS.
For more information on SameBoy, visit the author's website here.
PX68K
PX-68K is a Sharp X68000 emulator. This is a Japanese home computer from the late '80s/early '90s that was used by Capcom as devkits for their arcade games. It played host to many popular games from the likes of Namco, Konami and Capcom.
Core available now for Windows, macOS, Linux, Android and iOS.
For more information, read our article on this release here.
Requirements[edit | edit source]
- Soldering iron/solder/etc.
- A microSD breakout module with pullup resistors / decoupling capacitor. This has been used on many consoles successfully: https://www.icbreakout.com/products/microsd-breakout-board
- A microSD card formatted as NTFS, ext2, ext3, or ext4.
- Hakchi2 CE: https://github.com/TeamShinkansen/hakchi2/releases
- Time, patience, etc.
Hardware - MicroSD Installation[edit | edit source]
Hakchi For Mac
The following is the pinout so you know which pins on your microSD module to solder the SNES pins to:
If you'd like a reference, here are some pictures of the installation (don't mind the crossed wires at the microSD module, I'd rather have it tangle-free under the SNES motherboard instead of at the microSD module):
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- PCB Solder Points
- microSD breakout board
- Getting the solder pads ready
- Prepping the uart2 pads (only needed for debugging)
- SD card and uart0 wired up (uart0 is only for debugging)
- Jumper cables sitting on the topside of the motherboard
- microSD card and UART debugger wired up
- Everything mounted nice and flush on top of the heatsink
Software - Hakchi Installation[edit | edit source]
0. Just for good measure, uninstall hakchi from your SNES and flash the original kernel to it if it is currently modded (unless it is already on the newest kernel provided by hakchi2 CE). This can be done using hakchi2 CE, and likely other distributions of hakchi2 as well.
1. Download the newest version of hakchi2 CE. Go ahead and run it, making sure you have a
dump
folder inside with your original, stock kernel dump (this can be copied from a previous installation of hakchi2). If you don't have one, go ahead and dump the stock kernel from your console now.2. Now, click
Kernel > Install
in hakchi2 CE. Once completed, power your system down.3. Put your system in FEL mode, then click
Kernel > Flash Uboot > SD mode
. Once that's complete, power your system back down again. The software installation on your (S)NES is now complete.~~~~Finalization - SD Card Prep[edit | edit source]
4. Prep your SD card in the same way you'd prep your flash drive for a USB host mod. Essentially, make a
/hakchi/games
and a /hakchi/saves
directory at the root of the SD card, with some games in /hakchi/games/
(you can use the export function in hakchi2 CE for this, similar to USB; this is only needed for initial setup). The card must be formatted as NTFS, ext2, ext3, or ext4. Do not use FAT32. Once it's prepped with the games you want, go ahead and insert it into your SNES and power it on!6. If all went well, once the system boots up, you should see your games from the SD card on the home screen. If you use hakchi2 CE, the app should detect your SNES and show the free space available on your microSD card. As well, you should be able to sync games to it with hakchi2, so you can leave the microSD card internal if you'd like. At this point, you shouldn't have a need to remove the card again unless you want to change it to a different card.
Troubleshooting[edit | edit source]
- Ensure there are no wires shorting. A continuity tester will make this process much easier.
- Verify 3.3v between VCC and GND
- Check for
/dev/mmc*
after boot. If nothing matches that prefix, the SD card was not detected. Check your wires and make sure you've flashed the proper uboot
![Hakchi 2 ce download Hakchi 2 ce download](/uploads/1/2/6/3/126336945/667930855.png)
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